Skip to main content

iRhino V5 contains PanelingTools (without GUI)

With all the attention that the Grasshopper plugin receives for Rhino, it is understandable that people look less at other approaches. However, I was pleased to understand that the current test-version of iRhino (the Mac OSX port of Rhino), which is now more or less in sync with Rhino V5, contains the PanelingTools.

The Paneling Tools are a plugin for Rhino v4 or v5 and are already included in the latest builds for the OSX version. These commands add the creation of grids and panels and patterns to Rhino. You can generate independent grids or add grids based on surfaces, curve/surface intersections or projections in the first step and then use the generated grid of points to generate paneling.

Paneling can follow patterns (pre-set or custom created) allowing you for quite elaborate translations of freeform geometry into something more rationalized for construction and/or fabrication.

The tools can be controlled with a series of "pt" commands, and also through RhinoScript or Grasshopper.

The OSX version lacks one important detail: a GUI! There are no toolbars to call the commands so you have to type the commands yourself. That said, this is not as bad as it sounds. Just start to type "pt" and a popup window presents you with an autocomplete list of valid commands.

While these tools have been in the Rhino Labs for quite some time, I only realized recently that the Mac-version has received them as well.

Comments

Popular posts from this blog

Improve usage of BIM during early design phases

When I was collecting ideas for a book chapter on BIM (that seemed to never have emerged after that), I collected 10 ideas, which I believe still reflect good recommendations to improve the usage of BIM during the early design phases. These ideas are related to BIM software, but you can apply them in any flavor, as long as you can model with Building Elements, Spaces and have control over representation. Introduction This article gives an overview of several recommendations and tips, to better apply BIM applications and BIM methodologies, in the context of the early design phases. Many of these tips are applicable in any BIM application and they are based on experience gathered from teaching, researching and using BIM software. Sometimes they could help software developers to improve the workflow of their particular BIM implementation. Tip 1 : Gradually increase the amount of information In the early design phases, the architect makes assumptions and lays out the main design in...

PythonOCC : Open Source interactive CAD shell (and how to run it on OSX)

What is PythonOCC? PythonOCC is an Open Source (LGPL) Python-wrapper for OpenCASCADE. So what is OpenCASCADE (OCC)? This is an advanced Open Source (custom license) modeling kernel, comparable to commercial engines, such as ACIS or Parasolid, which are used in quite some commercial CAD programs. When you want to develop CAD software, you could use OCC and write programs in C++. And why using Python? With this wrapper, you can create CAD and geometry scripts in Python, which is an interpreted Object-oriented scripting language. You can write almost "on-the-fly" and seriously reduce the implementation effort, by skipping the compiling-phase. You can even interact with a running program in the Python interpreter. Want to read more about this? The OpenCASCADE official website  (currently Linux and Windows are officially supported) The PythonOCC website/blog  (beware that the core of the actions happen in the development repositories). So far so good. Now the nasty, techn...

Getting BIM data into Unity (Part 8 - Strategies to tackle IFC)

This is part 8 of a series of posts about getting BIM data into Unity. In this post, we’ll discuss IFC as a transfer format towards Unity. As with the previous post, this is not a coding post, although hints and examples are provided. Open BIM and IFC Everybody who ever met me or heard me present on a conference or BIM-lecture will not be surprised to hear that I’m a strong believer in the Industry Foundation Classes (IFC), an open standard, with already two versions published as an ISO standard, being IFC2x2 and IFC4 (but surprisingly not IFC2x3 which is widely used). In the ideal world, this would be the format to use to transfer BIM data into another environment, such as Unity. So what are our options? Looking in the Unity Asset Store Assimp is a library which supports multiple formats, including IFC. https://assetstore.unity.com/packages/tools/modeling/trilib-unity-model-loader-package-91777   I did a few attempts, but alas without any success. It is po...