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Showing posts from December, 2014

Best time to get my Unity book & video for $5 each

As you may know, I have published my official Unity tutorials as a book and video with Packt Publishing. If you want to order any of them (or any other book or video from the Packt Catalog for that matter), now is a good time. Till the 6th of January 2015 , every single item in the catalog is $5 only! Here are the direct links to my own publications... Unity video-tutorial for interactive architectural visualisation Translating CAD or BIM models into a real-time application can seem a tiresome ordeal. Luckily, Unity is very accessible for architects with some 3D experience and it makes importing and presenting models a fun task to do. Architectural visualization through Unity will help you analyze designs and make related decisions even before the actual building is built. Starting from 3D models in common architectural software, we will discuss the workflow to load the mode

Using BBEdit or Textwrangler? Here are some BIM goodies

I have been using TextWrangler as my OSX power text editor for quite some time. It is free, runs fast and efficient and is quite versatile. For many code formats, there are adequate syntax highlighter settings available: C++, php, html, xml and many more. However, for domain-specific languages, you are often on your own. I’ve created and improved some highlighters which you can freely download. You have to install them in the correct folder, for TextWrangler to recognise them. /Users/<user name>/Library/Application Support/TextWrangler/Language Modules I assume (have not tested), that they also work for BBEdit, the big brother of TextWrangler, which will have a very similar path upon install. IFC - Industry Foundation Classes I do hope that you know what this is… This is the beginning of the IFC definition file. It is an XML file, with a series of recognised words underneath <dict> in the <array> tag. I’ve copied them from a long listing of IFC classnames. They are d